Our system handles the chain of events that occur throughout these mini games as the show progresses.
What happens in the milliseconds following Bonnie, Winnie and Otis all smashing their buzzers at the same time? We need to accurately determine who buzzed in first, play a sound effect, light up the contestants podium, trigger a close up camera shot and show feedback to the host. Not only does this need to happen fast, but it needs to happen many times per minute, it needs to work reliably and it needs to be accurate so that we can ensure fair gameplay.
We worked alongside industry experts to develop the full gameplay system specially designed for Brain Busters. Questions are prepared beforehand and are imported into the system which is piloted by a computer operator and an adjudicator in-studio.
Alongside the behind-the-scenes details of Brain Busters, we also created a suite of touch screen games. Contestants play these games during the show and their interactions are shown directly on the viewers screen. The touch games integrate with the rest of the software, and trigger their own lighting and sound effects. These on-screen elements required a fine attention to detail and ending up landing with their own iconic look.